This is a small proof of concept level for Filament Games created to illustrate player goals, in this case educational, and to give the team a preproductive look into how these systems may function in the same playspace. Placeholder materials and objects were used to lead the player and assist in accomplishing goals within the time limit allotted for each playthrough. It was decided that the level, while timed, should have a larger more expansive feel and embrace replayability by offering puzzle driven choices.
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